Basically, unless scarcity is going to play an important role in your game, there's no reason at all to have different ammo types. Actually, I wish that games like Borderlands 2 had adopted a universal ammo system. Scarcity is integral to survival horror, and running out of ammo with Gun A and having to use Gun B instead can make great sense.īut Dead Space 3 is a sci-fi shooter, and it isn't bogged down by ammunition management. Now, if this were a horror-survival game, universal ammo would be a terrible idea. Speaking of ammunition, Dead Space 3 uses a system of universal ammo that is blessedly simple. No need to check ammo levels off on the side of the screen. Text-logs and other bits of data are displayed on a floating panel that appears and disappears quickly without any time spent in pause menus.Īmmunition for each weapon is displayed in small, unobtrusive boxes next to the gun itself.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |